Preventing default behaviour of Return(Enter), Up and Down Arrow keys for a ListView in XAML/C# (Windows 10

Question!

When a listview has focus, the default behaviour of an enter key press is to pick the first element of the listview, Up and down arrow keys scrolls the listview. I am trying to prevent this default behaviour and hook up my custom logic.

I am able to implement Access keys using KeyDown for a listview as follows:

Code behind approach:

CoreWindow.GetForCurrentThread().KeyDown += KeyDownHandler;

MVVM approach:

<ListView SelectedIndex="{Binding IsSelected, Mode=TwoWay}"/>

Triggering the Keydown property:

<core:EventTriggerBehavior EventName="KeyDown">
        <core:InvokeCommandAction Command="{x:Bind VMDataContext.KeyDownCommand}" />
    </core:EventTriggerBehavior>

And used behaviours to scroll the scrollbar of the listview to the selected index:

<corebehaviors:ListViewScrollBehaviour SelectedIndex="{x:Bind IsSelected, Mode=OneWay}"/>

The above handlers are getting triggered when the listview doesn't have focus. When the listview has focus, the default behaviour of arrow up, down and Enter key is getting triggered and not my attached behaviour. Is there a way to prevent the default behaviour?

By : Amar Zeno


Answers
Consider extending the ListView control and overriding the OnKeyDown handler.

public class ExtendedListView : ListView
{
    protected override void OnKeyDown(KeyRoutedEventArgs e)
    {
        if (e.Key == VirtualKey.Enter || e.Key == VirtualKey.Up || e.Key == VirtualKey.Down)
        {
            return;
        }

        base.OnKeyDown(e);
    }
}
By : Justin XL


try this

CoreWindow.GetForCurrentThread().KeyDown += new KeyEventHandler(ListView_KeyDown);

private void ListView_KeyDown(object sender, KeyEventArgs e)
{
    if (e.Key == Key.Enter)
        //do ur stuff
}

It would be a better approach to work with PreviewKeyDown event instead of KeyDown



the Enter Key is a so called VirtualKey (click Link to see MSDN docs). This should get it done:

        private void UIElement_OnKeyDown(object sender, KeyRoutedEventArgs e)
        {
            if (e.Key == VirtualKey.Enter)
            {

            }
        }

Hope this helps.

By : MSicc


This video can help you solving your question :)
By: admin